Tweaks para Skyrim



Tweaks Skyrim

Navegando en mi sitio web preferido de Mods para Skyrim: http://www.skyrimnexus.com, me encontre con unos archivos para mejorar en muchos aspectos el juego, los cuales son Skyrim.ini y SkyrimPrefs.ini que se ubican en la carpeta de Mis Documentos\My Games\Skyrim. Recomiendo hacer un backup de los archivos originales antes de reemplazarlos con los nuevos. La verdad a mi me gusto mucho como quedo el juego con estos tweaks, por eso los pongo a su disposición.


Descarga: http://www.mediafire.com/download.php?jhzkxnjz9wb3zdq

Contenido:

Skyrim.ini
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=72
bLoadLooseFiles=1
bRunHighLevelProcess=1
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bPerPixelLighting=1
bAllowScreenshot=1
bShadowsOnGrass=1
bSimpleLighting=0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismCombatMult=0.0
fMagnetismMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.8
f3PArrowTiltUpAngle=0.8
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxAllocatedMemoryBytes=4000000000
iAllocatedMemoryBytes=4000000000
bRunHighLevelProcess=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
;[Camera] <------Optional for 3rd person centered Camera, and looser turning (so the cam is not so 'fixed' behind the player as it moves), and instant POV switching. To use, remove the Semicolons.
;fOverShoulderCombatAddZ=0.0000
;fOverShoulderCombatAddY=0.0000
;fOverShoulderCombatAddX=0.0000
;fOverShoulderCombatPosZ=0.0000
;fOverShoulderCombatPosY=0.0000
;fOverShoulderCombatPosX=0.0000
;fOverShoulderPosY=0.0000
;fOverShoulderPosX=0.0000
;fOverShoulderHorseAddY=13.0000
;fOverShoulderHorsePosZ=0.0000
;fOverShoulderHorsePosX=0.0000
;fMouseWheelZoomSpeed=60.0000
;f1st3rdSwitchDelay=0.9500
;fChaseCameraSpeed=4.9000
[Actor]
fVisibleNavmeshMoveDist=14000.0000

SkyrimPrefs.ini
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bRunHighLevelProcess=1
bEnableStoryManagerLogging=0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bMTRendering=1
bUseEyeEnvMapping=1
bFaceMipMaps=1
bTintMipMaps=0
bFaceGenTexturing=1
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bTextureQuality=4096
bTextureDetail=4096
iUltraTextures=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
bForcePow2Textures=0
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iEquippedTorchesCastShadows=1
iShadowSplitCount=8
iMaxAnisotropy=16
bUse Shaders=1
bAllow30HairShader=1
bUseRefractionShader=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=3500.0000
fDecalLOD1=3000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=2048
iTexMipMap=4096
iTexMipMapSkip=0
iUseTexHiRes=1
iNormalMapQuality=4096
iTexNormalMapMinimum=4096
iTexMipMapResolution=4096
iTexMipMapQuality=4096
iMipMapResolution=4096
iMipMapSize=4096
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
bHighQualityTexMipMaps=1
iWaterMultiSamples=2
iMultiSample=8
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bActorSelfShadowing=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=1
bDynamicWindowReflections=1
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="AMD Radeon HD 6900 Series "
sAPI=D3D11
bFXAAEnabled=0
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iIntShadowMapResolution=8192
iActorSelfShadowResolution=8192
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iShadowFilter=4
bDrawShadows=1
iPresentInterval=1
bForceHighDetailTextures=1
bForceHighResTextures=1
bForceHighDetailLOD=1
bForceHighDetailShadows=1
bUseSunbeams=1
bPerPixelLighting=1
bEnablePerPixelLighting=1
bAllow30Shaders=1
bAllow40Shaders=1
bAllow50Shaders=1
bDo30VFog=1
bForceFullDetail=1
bForceHighQuality=1
bForceHighQualityTextures=1
bFullDetail=1
iActorShadowIntMax=20
iActorShadowCountInt=20
bForceFullLOD=1
bDoTallGrassEffect=1
bLandscapeBlend=1
iPerPixelLighting=1
bTransparencyMultisampling=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bForceHighDetailGrass=1
bGrassPointLighting=1
bDrawShaderGrass=1
bForceFullDetail=1
bDoTallGrassEffect=1
iMinGrassSize=60
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=0.6500
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0120
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
[Particles]
iMaxDesired=6000
bForceHighDetailParticles=1
bForceFullLOD=1
bForceFullDetail=1
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.3500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.7500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
bPerPixelLightingClouds=1
bPerPixelLighting=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
bLandscapeBlend=1
bPerPixelLighting=1
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1
bForceFullDetail=1
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bForceFullDetail=1
bForceFullLOD=1
bEnableTreeAnimations=1
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bForceHighDetailDecals=1
bDecalMultithreaded=1
fDecalLifetime=60.0000
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bForceHighDetailReflections=1
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bForceFullLOD=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterReflections=1
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iPostProcessMilliseconds=5
bUseBackgroundPathing=1
bUseMultiThreadedTrees=1
bSmoothPaths=1

Salvador Vidal CEO

Tengo más de 7 años brindando soporte técnico, diseño y hospedaje web de manera independiente.

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